﻿using System.Drawing;
namespace tf2hudmaker.Forms.Editors
{
    partial class form_huddamageaccount
    {
        /// <summary>
        /// Required designer variable.
        /// </summary>
        private System.ComponentModel.IContainer components = null;

        /// <summary>
        /// Clean up any resources being used.
        /// </summary>
        /// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
        protected override void Dispose(bool disposing)
        {
            if (disposing && (components != null))
            {
                components.Dispose();
            }
            base.Dispose(disposing);
        }

        #region Windows Form Designer generated code

        /// <summary>
        /// Required method for Designer support - do not modify
        /// the contents of this method with the code editor.
        /// </summary>
        private void InitializeComponent()
        {
            this.tabcontrol = new System.Windows.Forms.TabControl();
            this.tab_damage = new System.Windows.Forms.TabPage();
            this.tab_heal = new System.Windows.Forms.TabPage();
            this.tabcontrol.SuspendLayout();
            this.SuspendLayout();
            // 
            // tabcontrol
            // 
            this.tabcontrol.Controls.Add(this.tab_damage);
            this.tabcontrol.Controls.Add(this.tab_heal);
            this.tabcontrol.Dock = System.Windows.Forms.DockStyle.Fill;
            this.tabcontrol.Location = new System.Drawing.Point(0, 0);
            this.tabcontrol.Name = "tabcontrol";
            this.tabcontrol.SelectedIndex = 0;
            this.tabcontrol.Size = new System.Drawing.Size(348, 601);
            this.tabcontrol.SizeMode = System.Windows.Forms.TabSizeMode.Fixed;
            this.tabcontrol.TabIndex = 1;
            // 
            // tab_damage
            // 
            this.tab_damage.Location = new System.Drawing.Point(4, 22);
            this.tab_damage.Name = "tab_damage";
            this.tab_damage.Padding = new System.Windows.Forms.Padding(3);
            this.tab_damage.Size = new System.Drawing.Size(340, 575);
            this.tab_damage.TabIndex = 0;
            this.tab_damage.Text = "Damage";
            this.tab_damage.UseVisualStyleBackColor = true;
            // 
            // tab_heal
            // 
            this.tab_heal.Location = new System.Drawing.Point(4, 22);
            this.tab_heal.Name = "tab_heal";
            this.tab_heal.Padding = new System.Windows.Forms.Padding(3);
            this.tab_heal.Size = new System.Drawing.Size(823, 248);
            this.tab_heal.TabIndex = 1;
            this.tab_heal.Text = "Heal";
            this.tab_heal.UseVisualStyleBackColor = true;
            // 
            // form_huddamageaccount
            // 
            this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
            this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
            this.AutoSize = true;
            this.ClientSize = new System.Drawing.Size(348, 601);
            this.ControlBox = false;
            this.Controls.Add(this.tabcontrol);
            this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.FixedToolWindow;
            this.MaximizeBox = false;
            this.MinimizeBox = false;
            this.Name = "form_huddamageaccount";
            this.ShowInTaskbar = false;
            this.StartPosition = System.Windows.Forms.FormStartPosition.Manual;
            this.Text = "Damage / Heal Editor";
            this.TopMost = true;
            this.tabcontrol.ResumeLayout(false);
            this.ResumeLayout(false);

        }

        #endregion

        private System.Windows.Forms.TabControl tabcontrol;
        private System.Windows.Forms.TabPage tab_damage;
        private System.Windows.Forms.TabPage tab_heal;
    }
}